![LoL 14.12 Patch Notes: All Champion and Item Changes](https://cdn.gameleap.com/images/articles/art_D3cWxm1LaP/feature/1x.webp?width=800&format=avif)
Patch 14.12 is here and it introduces a lot of changes to League of Legends. There are plenty of buffs, nerfs, and adjustments to champions in the new update. We will see champs such as Ezreal, Talon, and Yuumi become viable again, and the LoL meta will surely be shaken up! Players will also be getting the controversial Hall of Legends Ahri skins. Here's everything there is to uncover in LoL Patch 14.12.
![LoL Patch 14.12 LoL Patch 14.12](https://cdn.gameleap.com/images/articles/art_D3cWxm1LaP/art-img_f3dA5fY1N/1x.webp)
Table of Contents
![LoL Patch 14.11 LoL Patch 14.11](https://cdn.gameleap.com/images/articles/art_D3cWxm1LaP/art-img_H01V5CL6Z/1x.webp)
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LoL 14.12 Patch Champion Buffs
![Ezreal](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/ezreal/1x.webp)
Ezreal
Base Stats:
- Attack Damage Growth: 2.5 ⇒ 2.75
![Mystic Shot](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/mystic-shot/1x.webp)
Mystic Shot (Q)
- Damage: 20/45/70/95/120 (+130% Total AD) (+15% AP) ⇒ 20/45/70/95/120 (+140% Total AD) (+15% AP)
![Trueshot Barrage](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/trueshot-barrage/1x.webp)
Trueshot Barrage (R)
- Base Attack Damage: 325/500/675 (+100% Bonus AD) (+90% AP) ⇒ 350/550/750 (+100% Bonus AD) (+90% AP)
![Karma](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/karma/1x.webp)
Karma
![Inspire](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/inspire/1x.webp)
Inspire (E)
- Shield Value: 80/125/170/215/260 (+60% AP) ⇒ 80/130/180/230/280 (+60% AP)
- Bonus Movement speed Duration: 1.5 ⇒ 2 seconds
- Defiance Bonus Shield: 50/90/130/170 (+45% AP) ⇒ 50/100/150/200 (+45% AP)
- Defiance Secondary Target Bonus Movement Speed Duration: 1.5 ⇒ 2 seconds
![Naafiri](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/naafiri/1x.webp)
Naafiri
![We Are More](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/we-are-more/1x.webp)
We Are More (P)
- Packmate Attack Damage: 6-30 (based on level) (+4.5% bonus AD) ⇒ 12-32 (based on level) (+5% bonus AD)
![Darkin Daggers](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/darkin-daggers/1x.webp)
Darkin Daggers (Q)
- Execute: 30-70 (based on level) vs Minions and Medium/Large Monsters ⇒ 30-70 (based on level) vs Minions and non-Epic Monsters
- Heal on Bleeding Target: Champions only ⇒ Champions and Large/Epic Monsters
- Cooldown: 11/10/9/8/7 ⇒ 9/8.5/8/7.5/7 seconds
![Talon](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/talon/1x.webp)
Talon
![Noxian Diplomacy](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/noxian-diplomacy/1x.webp)
Noxian Diplomacy (Q)
- Q's cast time now scales with attack speed
![Rake](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/rake/1x.webp)
Rake (W)
- Jungle Modifier: 105% ⇒ 100%
- Outgoing Damage: 40/50/60/70/80 ⇒ 50/60/70/80/90
![Nilah](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/nilah/1x.webp)
Nilah
Base Stats
- Health Regeneration: 4 ⇒ 6
- Armor Growth: 4.2 ⇒ 4.5
![Corki](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/corki/1x.webp)
Corki
![Phosphorus Bomb](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/phosphorus-bomb/1x.webp)
Phosphorus Bomb (Q)
- Damage: 70/110/150/190/230 ⇒ 70/115/160/205/250
![Gatling Gun](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/gatling-gun/1x.webp)
Gatling Gun (E)
- Bonus AD Ratio: 200% ⇒ 250%
![Missile Barrage](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/missile-barrage/1x.webp)
Missile Barrage (R)
- Bonus AD Ratio: 70% ⇒ 80%
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![Yone](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/yone/1x.webp)
Yone
Base Stats
- Base Armor: 30 ⇒ 33
![Vladimir](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/vladimir/1x.webp)
Vladimir
![Sanguine Pool](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/sanguine-pool/1x.webp)
Sanguine Pool (W)
- Current Health Cost: 20% ⇒ 15%
- Healing: 15% ⇒ 30% of Pre-Mitigation Damage
- Bonus Health Ratio: 80/135/190/245/300 (+10% bonus health) ⇒ 80/135/190/245/300 (+15% bonus health)
![Yuumi](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/yuumi/1x.webp)
Yuumi
![Zoomies](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/zoomies/1x.webp)
Zoomies (E)
- Cooldown: 12/11.5/11/10.5/10 ⇒ 10 seconds at all ranks
![Final Chapter](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/final-chapter/1x.webp)
Final Chapter (R)
- Heal per Hit: 25/40/55 ⇒ 35/50/65
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LoL 14.12 Patch Champion Nerfs
![Akali](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/akali/1x.webp)
Akali
![Shuriken Flip](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/shuriken-flip/1x.webp)
Shuriken Flip (E)
- Total Damage: 100/187.5/275/362.5/450 (+85% Total AD) (+120% AP) ⇒ 70/140/210/280/350 (+100% Total AD) (+110% AP)
![Akshan](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/akshan/1x.webp)
Akshan
![Dirty Fighting](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/dirty-fighting/1x.webp)
Dirty Fighting (P)
- Damage: 10-165 (levels 1-18) (+60% AP) ⇒ 15/40/80/150 (levels 1-5, 6-10, 11-15, 16-18)
![Heroic Swing](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/heroic-swing/1x.webp)
Heroic Swing (E)
- Damage per Shot: 25/40/55/70/85 (+17.5% bonus AD) ⇒ 15/30/45/60/75 (+15% total AD)
![Ashe](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/ashe/1x.webp)
Ashe
![Frost Shot](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/frost-shot/1x.webp)
Frost Shot (P)
- Damage against Targets with Frost: 120% (+ Critical Strike Chance (Critical Strike Damage)) ⇒ 115% (+ Critical Strike Chance (Critical Strike Damage))
![Master Yi](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/master-yi/1x.webp)
Master Yi
![Alpha Strike](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/alpha-strike/1x.webp)
Alpha Strike (Q)
- Bonus Damage to Monsters: 75/100/125/150/175 ⇒ 65/90/115/140/165
![Meditate](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/meditate/1x.webp)
Meditate (W)
- Initial Damage Reduction: 90% ⇒ 70%
- Cooldown: 9 seconds ⇒ 10 seconds
![Rek'Sai](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/reksai/1x.webp)
Rek'Sai
![Queen's Wrath Prey Seeker](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/queens-wrath-prey-seeker/1x.webp)
Queen's Wrath (Q)
- Bonus Attack Speed: 45% ⇒ 35%
![Unburrow](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/unburrow/1x.webp)
Unburrow (W)
- Damage: 50/75/100/125/150 (+80% AP) ⇒ 30/55/80/105/130 (+80% AP)
![Blitzcrank](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/blitzcrank/1x.webp)
Blitzcrank
Base Stats:
- Base Health: 650 ⇒ 600
![Mana Barrier](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/mana-barrier/1x.webp)
Mana Barrier (P)
- Duration: 4 ⇒ 10 seconds
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![Skarner](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/skarner/1x.webp)
Skarner
Base Stats
- Base Health: 650 ⇒ 610
- Health Growth: 102 ⇒ 105
![Threads of Vibration](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/crystal-spires/1x.webp)
Threads of Vibration (P)
- Magic Damage: 7-10% (based on level) of the target's maximum health ⇒ 5-11% (based on level) of the target's maximum health
![Tryndamere](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/tryndamere/1x.webp)
Tryndamere
![Bloodlust](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/bloodlust/1x.webp)
Bloodlust (Q)
- Bonus Attack Damage: 10/15/20/25/30 ⇒ 5/10/15/20/25
![Spinning Slash](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/spinning-slash/1x.webp)
Spinning Slash (E)
- Physical Damage: 80/110/140/170/200 (+130% Bonus AD) ⇒ 75/105/135/165/195 (+130% Bonus AD)
![Twisted Fate](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/twisted-fate/1x.webp)
Twisted Fate
Base Stats
- Attack Damage Growth: 3.3 ⇒ 2.5
![Wild Cards](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/wild-cards/1x.webp)
Wild Cards (Q)
- Magic Damage: 60/100/140/180/220 (+50% bonus AD) (+90% AP) ⇒ 60/100/140/180/220 (+50% bonus AD) (+85% AP)
![Pick A Card](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/pick-a-card/1x.webp)
Pick A Card (W)
- Mana Cost: 30/40/50/60/70 ⇒ 50/55/60/65/70
- Blue Card Mana Restored: 50/75/100/125/150 ⇒ 70/90/110/130/150
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LoL 14.12 Patch Champion Adjustments
![Aatrox](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/aatrox/1x.webp)
Aatrox
Base Stats:
- Health Regeneration Growth: 1 ⇒ 0.5
- Armor Growth: 4.45 ⇒ 4.8
![Umbral Dash](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/umbral-dash/1x.webp)
Umbral Dash (E)
- Healing: 18/19.5/21/22.5/24% ⇒ 16% (+0.9% bonus Health)
- Umbral Dash's healing is no longer increased by 20/24/28/32/36% during World Ender
![World Ender](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/world-ender/1x.webp)
World Ender (R)
- Increased Healing: 25/35/45% ⇒ 50/75/100%
![Corki](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/corki/1x.webp)
Corki
Base Stats
- Base Attack Damage: 55 ⇒ 52
- Attack Speed Growth: 2.3% ⇒ 2.8%
![Phosphorus Bomb](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/phosphorus-bomb/1x.webp)
Phosphorus Bomb (Q)
- Magic Damage: 70/115/160/205/250 (+120% bonus AD) (+70% AP) ⇒ 70/120/170/220/270 (+120% bonus AD) (+100% AP)
- Cooldown: 9/8.5/8/7.5/7 ⇒ 8/7.5/7/6.5/6 seconds
![Gatling Gun](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/gatling-gun/1x.webp)
Gatling Gun (E)
- Physical Damage: 100/150/200/250/300 (+250% bonus AD) ⇒ 100/145/190/235/280 (+250% bonus AD)
- Armor/MR Shred Cap: 12/15/18/21/24 ⇒ 12/14/16/18/20
- Mana Cost: 50/55/60/65/70 ⇒ 50/60/70/80/90
![Viktor](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/viktor/1x.webp)
Viktor
- Viktor's Q-empowered auto attack now applies to towers.
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LoL 14.12 Patch System Buffs
Item Buffs
![Scout's Slingshot](https://cdn.gameleap.com/images/article_assets/league-of-legends/items/scouts-slingshot/1x.webp)
Scout's Slingshot
- Item Recipe: Dagger + 600 gold (900 total) ⇒ Dagger + Dagger + 200 gold (800 total)
![Void Staff](https://cdn.gameleap.com/images/article_assets/league-of-legends/items/void-staff/1x.webp)
Void Staff
- Ability Power: 80 ⇒ 90
![Serylda's Grudge](https://cdn.gameleap.com/images/article_assets/league-of-legends/items/seryldas-grudge/1x.webp)
Serylda’s Grudge
- Passive - Rancor Bonus Armor Penetration: 20% (+0.11% per 1 Lethality) ⇒ 25% (+0.11% per 1 Lethality)
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LoL 14.12 Patch System Nerfs
Rune Nerfs
- First Strike: Flat Gold: 15 ⇒ 10 / Damage Amp: 8% ⇒ 7%
Item Nerfs
![Noonquiver](https://cdn.gameleap.com/images/article_assets/league-of-legends/items/noonquiver/1x.webp)
Noonquiver
- Item Recipe: Long Sword + Cloak of Agility + 450 gold ⇒ Long Sword + Long Sword + Cloak of Agility + 100 gold (total cost unchanged)
- Attack Damage: 25 ⇒ 20
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LoL 14.12 Patch System Adjustments
Item Adjustments
![Lord Dominik's Regards](https://cdn.gameleap.com/images/article_assets/league-of-legends/items/lord-dominiks-regards/1x.webp)
Lord Dominik's Regards
- Item Recipe: Last Whisper + Cloak of Agility + 950 gold ⇒ Last Whisper + Noonquiver + 150 gold
![Statikk Shiv](https://cdn.gameleap.com/images/article_assets/league-of-legends/items/statikk-shiv/1x.webp)
Statikk Shiv
- Item Recipe: Scout's Slingshot + Rectrix + 1000 gold ⇒ Scout's Slingshot + Rectrix + Pickaxe + 225 gold (total cost unchanged)
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LoL 14.12 Patch ARAM Changes
Buffs
- Gangplank: Damage Dealt: 100% ⇒ 105%
- Jayce: Damage Dealt: 100% ⇒ 105%
- Shyvana: Damage Dealt: 95% ⇒100%
- Sivir: Damage Taken: 108% ⇒ 105%
- Xayah: Bonus Attack Speed: 0% ⇒ 3%
Nerfs
- Tahm Kench: Damage Taken: 100% ⇒ 105%
- Xerath: Damage Taken: 100% ⇒ 105%
- Ziggs: Damage Dealt: 90% ⇒ 87%
ARAM Cup
The next Clash tournament for ARAM starts this weekend!
- Registration Begins: June 10 @ 11:00 AM (Local Time)
- Tournament Dates: June 15 and 16 (~4-7 PM Local Time, varies by region)
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LoL 14.12 Patch Bug Fixes
- Fixed a bug with Syndra's Scatter the Weak (E) where it can move Rek'Sai's Tunnel (E), causing the Tunnel to move. In case you weren't familiar, tunnels are not actually movable objects.
- Fixed a bug with Syndra's Scatter the Weak (E) where it can damage Gwen inside her Hallowed Mist (W).
- Fixed a bug that caused Viego to receive the base version of an item if he possessed a champion with an Ornn upgraded item.
- Fixed a bug that caused Viego to permanently lose his Masterwork Item upgrade upon Possessing another champion.
- Fixed a bug that caused Sundered Sky to not proc on Rengar's empowered leaps.
- Fixed a bug that caused attacks that tag multiple targets (Twitch R or Smolder Q) to not receive the damage amp from Press the Attack.
- Fixed a bug that caused Nautilus' W to not apply spell effects.
- Fixed a bug that caused the display of the first turret destroyed to display an inaccurate gold amount.
- Fixed a bug that caused Opportunity to grant two Jack of All Trades stacks despite granting three unique stats.
- Fixed a bug that caused champions with active stealth to not gain energized stacks faster.
- Fixed a bug that caused Morgana's Joke VO to not display the correct animation.
- Fixed a bug that caused minions killed by a support item to not count towards Absorb Life.
- Fixed a bug that caused Flash to not play its VFX if used by the enemy to Flash into the Fog of War.
- Fixed a bug that caused Malignance to continue to deal damage to Epic monsters after the ground burn disappeared.
- Fixed a bug that caused Akshan to not prioritize enemy champions with his E if he learned it after marking them with his Passive.
- Fixed a bug that caused Elise's E damage and healing increased tooltip to show approximately 1000x the amount of damage (don't worry, only the tooltip was bugged).
- Fix a bug where Pentakill celebrations were being triggered additional times after killing a Champion clone.
- Fixed a bug where Soul Fighter Samira’s Pentakill celebration had confetti and spotlight VFX partially missing.
- Fixed a bug where Arcade Ahri’s tails did not fully overlap during the walk cycle and therefore appeared thicker.
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LoL 14.12 Patch New Skins
Read more about the new Faker Skins here.
![](https://cdn.gameleap.com/images/articles/art_D3cWxm1LaP/art-img_UZ0fCN71e/1x.webp)
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LoL 14.12 Patch ARENA Changes
Augment Buffs
Chauffeur
- Ability Haste: 100 ⇒ 130
- Attack Speed 50% ⇒ 65%
Frost Wraith
- Cooldown: 7 ⇒ 6.5 seconds
- Root Duration 1 ⇒ 1.25 seconds
Castle
- Cooldown: 30 ⇒ 15 seconds
- Movement Speed Buff Duration: 2 ⇒ 4 seconds
Augment Nerfs
Earthwake
- Bonus AD Ratio: 135% ⇒ 100%
- Bonus AP Ratio: 40% ⇒ 30%
Jeweled Gauntlet
- Critical Strike Damage: 150% ⇒ 140%
Phenomenal Evil
- Per Spell Cooldown: 4 ⇒ 5 seconds
Don't Chase
- AP Ratio: 12% ⇒ 10%
Quest: Urf's Champion
- If picked as your 2nd augment, Quest: Urf's Champion will now require 10 ⇒ 15 takedowns.
Augment Adjustments
Skilled Sniper
- Now works with abilities that deal damage over time. However, these reset their cooldown to 3 seconds. Other ability cooldowns are still reset to 0.5 seconds.
Phenomenal Evil
- Now has a per spell cooldown instead of a global cooldown. This will nerf the augment for DOT users and buff it for champions that use all their abilities in quick succession.
Champion Buffs
Aurelion Sol
- Q Percent Max Health Damage per Stack: 0.031% ⇒ 0.04%
- W Cooldown: 15/14/13/12/11 ⇒ 10/9/8/7/6 seconds
- E Cooldown: 10 ⇒ 8 seconds
Bel'Veth
- E Lifesteal: 20% ⇒ 30%
- R On-Hit True Damage: 6/8/10 ⇒ 8/10/12 per rank
- Lavender Stacks per Round: 8 ⇒ 12
Neeko
- Q Follow Up Hit Damage: 35/60/85/110/135 ⇒ 75/100/125/150/175
- E Minimum Root Duration: 0.7/0.9/1.1/1.3/1.5 ⇒ 1/1.2/1.4/1.6/1.8 seconds
- W Cooldown: 16/15/14/13/12 ⇒ 12/11/10/9/8 seconds
Renata
- Passive Mark AP Ratio: 0.02 AP ⇒ 0.03 AP
- Q Cooldown: 16 ⇒ 10 seconds
- W Cooldown: 28/27/26/25/24 ⇒ 22/21/20/19/18 seconds
Diana
- E Cooldown: 22/20/18/16/14 ⇒ 20/18/16/14/12 seconds
- R Base Damage: 300/450/600 ⇒ 350/550/750
- Passive AP ratio: 75% > 85%
Champion Nerfs
Jayce
- Q (Shock Blast) Base Damage: 55/110/165/220/275 ⇒ 40/80/120/160/200
- W (Hyper Charge) AD Ratio: 0.7/0.78/0.86/0.94/1.02/1.1 ⇒ 0.65/0.73/0.81/0.89/0.97/1.05
Rammus
- W Bonus Percent Armor: 60/70/80/90/100% ⇒ 35/45/55/65/75%
- W Bonus Percent Magic Resistance: 40/45/50/55/60% ⇒ 30/35/40/45/50%
Gragas
- W Maximum Health Damage: 12% ⇒ 9%
- E Cooldown: 14/13.5/13/12.5/12 ⇒ 15/14.5/14/13.5/13 seconds
Zed
- Q AD Ratio: 130% ⇒ 115%
- W Cooldown: 16/15.25/14.5/13.75/13 ⇒ 18/17.25/16.5/15.75/15 seconds
Kha'Zix
- Q AD Ratio: 140% ⇒ 130%
Naafiri
- R Bonus AD: 8/16/24% ⇒ 6/13/20%
Vi
- Q Cooldown: 12/10.5/9/7.5/6 seconds ⇒ 13/11.5/10/8.5/7 seconds
Zac
- R Percent Increased Healing: 1/2/3% ⇒ 0.5/1/1.5%
- W Cooldown: 5 ⇒ 6 seconds
Ashe
- Passive Slow Duration: 2 ⇒ 1.5 seconds
- W Cooldown: 18/14.5/11/7.5/4 ⇒ 20/16.5/13/9.5/6 seconds
Poppy
- Q Max Health Damage: 9% ⇒ 8%
- W Bonus Resists: 12% ⇒ 8%
Anvils and Item Shop
- Perplexity is no longer in the fighter tab, and not offered via the Legendary Fighter Anvil.
- Rite of Run is no longer offered via the Legendary Marksman Anvil.
Consumables Tab
- Removed Legendary Item Anvils
- Order has been updated to show Juices first, and the Stat and Prismatic Anvil when expanded.
Prismatic Item Buffs
Gambler's Blade
- Chance to Gain Gold: 10% ⇒ 12%
- Attack Speed: 60% ⇒ 70%
Flesheaster
- Armor/Magic Resist Shred per Stack: 2 ⇒ 3
- Max Health Heal on Takedown: 12% ⇒ 18%
Turbo Chemtank
- Cooldown: 30 seconds ⇒ 25 seconds
- Active Speed Buff: 60% ⇒ 80%
Moonflair
- AP: 70 ⇒ 85
- Health: 350 ⇒ 400
Prismatic Item Nerfs
Duskblade of Draktharr
- Attack Damage: 60 ⇒ 55
- Ability Damage Amp: 25/15% (melee/ranged)⇒ 22.25/12.25% (melee/ranged)
Prowler's Claw
- Ability Haste: 25 ⇒ 20
- Attack Damage: 70 ⇒ 65
Gargoyle Stoneplate
- Armor: 90 ⇒ 75
- Magic Resistance: 90 ⇒ 75
Item Buffs
Dawncore
- Ability Power: 40 ⇒ 60
- Heal/Shield Power: 12 ⇒ 16
- First Light Heal/Shield Power and AP per 100 base Mana Regeneration: 3% and 5 AP ⇒ 2% and 10 AP
Item Nerfs
Hellfire Hatchet
- Passive Burn Damage: 4 (+12% bonus AD) (+10% AP) ⇒ 4 (+8% bonus AD) (+8% AP)
QoL Changes
- Anvils and Augment selection cards now show their corresponding tooltip when hovering the icon within the card.
- Multiple Augment offerings have been adjusted.
- You can no longer purchase Wordless Promise if your ally already has one.
- Phenomenal Evil now uses a per Ability cast cooldown instead of a global cooldown (matches similar Augments like Spellwake and Magic Missile).
- The loading screen's tinier player cards on the side will now display champion name and title instead of player name and title.
- Improved matchmaking algorithm after a team surrenders.
Bugfixes
- Lux Cameo R now damages enemies at max range.
- You can no longer shop by hiding your Augment/anvil selections.
- Ongoing fights no longer end prematurely when a separate fight has a zombie champion (Sion, Kog'Maw) that kills the opponent team after their combat has resolved and is in a zombie state.
- Revives should no longer trigger when the reviving champion dies on the same server tick as the revive completes.
- Clones will now get the same hats you have!
- Fiddlesticks can no longer cast Flashy/Flashy while channeling his ultimate and interrupting it.
- Gun Goddess Miss Fortune custom skin UI now properly shows and hides during planning and combat phases.
- Bel'Veth's per direction Q Cooldown is now properly reduced by Mystic Punch, Mirage Blade, and Navori Flickerblade.
- Akshan will no longer automatically target-swap off Power Flower with his Passive second shot (unless he will kill it with the first).
- Spin To Win: Now works with Draven E and R (already works with Q).
- Summoner's Roulette: Missing snowball now goes on the standard 6 second cooldown instead of 15 seconds (Snowball Fight remains at a 15 second cooldown).
- Minionmancer: Heimerdinger's turrets now correctly gain Minionmancer's bonus health instead of a smaller amount.
- Earthwake now triggers repeatedly with Akshan E.
- Fey Magic works with abilities tagged as ultimates, notably Heimerdinger and Twitch
- Chauffeur: Ornn can now cast R2 while attached to his ally.
- Spellwake: Now works with Jayce's E and Q.
- Center of the Universe: Now sets the start position of the stars at the start of each round based on your current attack range.
- Demon's Dance now correctly grants bonus HP if taken after your first augment.
- Marksmage now correctly applies to Twitch's R and Sylas' passive.
- Dashing now correctly reduces Warwick's Q cooldown.
- Chauffeur no longer interrupts Galio during his R.
- Ultimate Revolution now correctly works with Udyr, refreshing his passive ultimate after 3 seconds.
- Fey Magic now correctly works with Karma's RQ and RW.
- All For You should not work with all sources of ally healing, notably Sanguine Gift and Sword of Blossoming Dawn.
- Dashing now works with Volibear's Q and R
- Guardian's Hammer now shows up if you sort by Vamp.
- Guardian's Blade no longer shows up if you sort by Vamp.
- Maw of Malmortius grants Omnivamp instead of Lifesteal on its lifeline.
- Hamstringer is no longer a burn, and instead says Bleed
- You can now buy both Infinity Edge and Navori Flickerblade.
And that covers all of the changes for the upcoming Patch 14.12 for League of Legends.
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