![LoL 14.13 Patch Notes Preview: Champion and Item Changes](https://cdn.gameleap.com/images/articles/art_Gt5pMAjokj/feature/1x.webp?width=800&format=avif)
We will be taking a look at the upcoming changes coming in Season 14 for Patch 14.13. A lot of champion buffs, nerfs, and adjustments along with item and other system changes. League of Legends Season 14 has been quite the roller coaster in terms of champion and item balancing, given the massive changes to Summoner's Rift, neutral objectives, and the meta overall.
Riot Games is always trying to innovate whilst retaining its core philosophy around how the game is intended to be played. Although off-meta picks do gain traction from time to time, we are now getting a basic idea of how we can expect for the meta will shape up.
Table of Contents
![LoL Patch 14.13 Preview](https://cdn.gameleap.com/images/articles/art_HrTFc_nSZo/art-img_i2u-fybEz/1x.webp)
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LoL 14.13 Patch Champion Buffs
![Gangplank](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/gangplank/1x.webp)
Gangplank
![Powder Keg](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/powder-keg/1x.webp)
Powder Keg (E)
- Slow: 30/37.5/45/52.5/60% (+25%* Crit Chance) ⇒ 40/50/60/70/80% (Crit Scaling Removed)
![Graves](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/graves/1x.webp)
Graves
![Quickdraw](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/quickdraw/1x.webp)
Quickdraw (E)
- Armor Per Stack: 2/5/8/11/14 ⇒ 4/7/10/13/16
![Lee Sin](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/lee-sin/1x.webp)
Lee Sin
Base Stats
- Health Growth: 105 ⇒ 108
![Safeguard](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/safeguard/1x.webp)
Safeguard (W)
- Shield: 50/100/150/200/250 ⇒ 70/115/160/205/250
![Lissandra](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/lissandra/1x.webp)
Lissandra
![Ice Shard](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/ice-shard/1x.webp)
Ice Shard (Q)
- Damage: 80/110/140/170/200 (+80% AP) ⇒ 80/110/140/170/200 (+85% AP)
![Ring of Frost](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/ring-of-frost/1x.webp)
Ring of Frost (W)
- Cooldown: 12/11/10/9/8 seconds ⇒ 10/9.5/9/8.5/8 seconds
![Miss Fortune](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/miss-fortune/1x.webp)
Miss Fortune
Base Stats
- Base AD: 52 ⇒ 55
![Strut](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/strut/1x.webp)
Strut (W)
- Minimum Movement Speed Damage Lockout: 5 seconds ⇒ 4 seconds
- Minimum Movement Speed: 25 ⇒ 30/35/40/45/50
- Maximum Movement Speed Wait: 5 seconds (10 seconds total) ⇒ 3 seconds (7 seconds total)
- Maximum Movement Speed: 55/65/75/85/95 ⇒ 60/70/80/90/100
![Orianna](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/orianna/1x.webp)
Orianna
Base Stats
- Base AD: 40 ⇒ 44
![Pantheon](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/pantheon/1x.webp)
Pantheon
![Shield Vault](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/shield-vault/1x.webp)
Shield Vault (W)
- Minimum Damage: 50 ⇒ 60
![Xayah](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/xayah/1x.webp)
Xayah
![Bladecaller](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/bladecaller/1x.webp)
Bladecaller (E)
- Cooldown: 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds
- Damage: 50/60/70/80/90 ⇒ 55/65/75/85/95
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LoL 14.13 Patch Champion Nerfs
![Brand](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/brand/1x.webp)
Brand
![Blaze](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/blaze/1x.webp)
Blaze (Passive)
- Mana on Kill: 30-50 ⇒ 20-40
![Conflagration](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/conflagration/1x.webp)
Conflagration (E)
- Damage: 60/90/120/150/180 ⇒ 60/85/110/135/160
![Gragas](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/gragas/1x.webp)
Gragas
![Happy Hour](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/happy-hour/1x.webp)
Happy Hour (Passive)
- Max HP Heal: 6.5% ⇒ 5.5%
![Kalista](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/kalista/1x.webp)
Kalista
Base Stats
- Base AD: 61 ⇒ 59
![Fate's Call](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/fates-call/1x.webp)
Fate's Call (R)
- Cooldown: 150/120/90 seconds ⇒ 160/140/120 seconds
![Sentinel](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/sentinel/1x.webp)
Sentinel (W)
- Minimum Damage: 75/100/125/150/175 ⇒ 0
- Minion Execute: 125/150/175/200/225 ⇒ 0
- Monster Damage Cap: 250/300/350/400/450 ⇒ 100/125/150/175/200
![Karthus](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/karthus/1x.webp)
Karthus
![Lay Waste](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/lay-waste/1x.webp)
Lay Waste (Q)
- Damage: 43/62/81/100/119 ⇒ 40/59/78/97/116
![Kennen](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/kennen/1x.webp)
Kennen
Base Stats
- Base Health: 611 ⇒ 580
![Skarner](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/skarner/1x.webp)
Skarner
![Shattered Earth](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/crystal-slash/1x.webp)
Shattered Earth (Q)
- Mana Cost: 30 ⇒ 50
![Upheaval](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/03112024_icons_skarner_q2/1x.webp)
Upheaval (Q2)
- Max Health Damage: 15% ⇒ 10%
![Taliyah](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/taliyah/1x.webp)
Taliyah
![Threaded Volley](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/threaded-volley/1x.webp)
Threaded Volley (Q)
- Bonus Monster Damage: 25 (+5% AP) ⇒ 10 (+0% AP)
![Zac](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/zac/1x.webp)
Zac
![Cell Division](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/cell-division/1x.webp)
Cell Division (Passive)
- Healing: 5/6/7/8% Max HP (Based on R rank) ⇒ 4-8% Max HP (Linear Scaling)
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LoL 14.13 Patch Champion Adjustments
![Varus](https://cdn.gameleap.com/images/article_assets/league-of-legends/champions/varus/1x.webp)
Varus
Base Stats
- Base AD: 60 ⇒ 57
- Attack Speed Growth: 4% ⇒ 3.5%
![Living Vengeance](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/living-vengeance/1x.webp)
Living Vengeance (Passive)
- Minion Kill: 10/15/20% (+20% Attack Speed) ⇒ 10% Attack Speed (+10%AS Attack Damage) (+10%AS Ability Power)
- Champion Kill: 40% (40% Attack Speed) ⇒ 4% Attack Speed (+15%AS Attack Damage) (+15%AS Ability Power)
![Blighted Quiver](https://cdn.gameleap.com/images/article_assets/league-of-legends/abilities/blighted-quiver/1x.webp)
Blighted Quiver (W)
- On-Hit Damage: 7/13/19/25/31 ⇒ 7/14/21/28/35
- Cooldown Refund: 12% ⇒ 13%
- W+Q Cast Lockout: 0.25 seconds ⇒ 0.85 seconds
- W+Q Missing HP Damage: 6/8/10/12/14 at level 1/4/7/10/13 ⇒ at W rank 1/2/3/4/5
LoL 14.13 Patch System Adjustments
Rune Changes
![Dark Harvest](https://cdn.gameleap.com/images/articles/art_Gt5pMAjokj/art-img_4Z_ervH0t/1x.webp)
Dark Harvest
- Cooldown: 45 seconds ⇒ 40 seconds
- Damage: 20-80 (+5 per Stack) ⇒ 20 (+9 per Stack)
![Electrocute](https://cdn.gameleap.com/images/articles/art_Gt5pMAjokj/art-img_1YngCucnR/1x.webp)
Electrocute
- Cooldown: 25-20 seconds ⇒ 20 seconds
- Damage: 30-220 ⇒ 50-190
Item Changes
![Opportunity](https://cdn.gameleap.com/images/article_assets/league-of-legends/items/opportunity_item_hd/1x.webp)
Opportunity
- Preparation Lethality: 5-10.5 ⇒ 5-10.5 (Melee) / 3-6.3 (Ranged)
- Extraction Decaying Movement Speed: 150 ⇒ 200
And that covers all of the changes for the upcoming Patch 14.13 for League of Legends. Riot is steadily improving the ADC and Crit items that received changes in Patch 14.10. We might see the bot lane role become more impactful over the course of the game as currently junglers and mid laners hold a lot more priority in matches.
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